NO FORGIVENESS to those who interfere with public order and ONLY YOU can bring this scoundrel to justice for the damage he has done to the world

Controls

W/A: Move forwards/backwards
A/D: Turn left/right
Space: Jump
R: Restart level
E: Place dynomite
Shift: Acceleration

Developer Notes

Unfortunately the project was too big for three days, so many features may be under-polished, but it's still a game with impressive potential and features

Here are some notes from team:

  • The game is best played in fullscreen
  • you can try to speed play this game
  • have fun until you go deaf

Team

Artist: Ruraruparu (RuRaRuPaRu)

Programmer: Crizomb (Crizomb)

Programmer: SeaLantern (SeaLantern)

Musician: vitusha (vitya zabashta)

External Assets

skybox: Unity Asset Store

Everything else was created for this jam from scratch

Made for 72 Hours - Mini Jam 164: Destruction

Comments

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Cool game, I think it was very hard to program it

Windows build is way less buggy and a lot more performant than web version

Updated! Not the case anymore, web build is quite performant now (Totally not that i've not updated the build for Windows yet)