everything is calm now
NO FORGIVENESS to those who interfere with public order and ONLY YOU can bring this scoundrel to justice for the damage he has done to the world
Controls
W/A: Move forwards/backwards
A/D: Turn left/right
Space: Jump
R: Restart level
E: Place dynomite
Shift: Acceleration
Developer Notes
Unfortunately the project was too big for three days, so many features may be under-polished, but it's still a game with impressive potential and features
Here are some notes from team:
- The game is best played in fullscreen
- you can try to speed play this game
- have fun until you go deaf
Team
Artist: Ruraruparu (RuRaRuPaRu)
Programmer: Crizomb (Crizomb)
Programmer: SeaLantern (SeaLantern)
Musician: vitusha (vitya zabashta)
External Assets
skybox: Unity Asset Store
Everything else was created for this jam from scratch
Made for 72 Hours - Mini Jam 164: Destruction
Updated | 29 days ago |
Status | Released |
Platforms | HTML5 |
Authors | Crizomb, RuRaRuPaRu, SeaLantern, Vitya Zabashta |
Genre | Action |
Made with | Unity |
Tags | Destruction, teardown, Voxel |
Comments
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Cool game, I think it was very hard to program it
Windows build is way less buggy and a lot more performant than web version
Updated! Not the case anymore, web build is quite performant now (Totally not that i've not updated the build for Windows yet)